2121 is a groundbreaking story-driven multiplayer educational game co-produced by the Friedrich-Ebert-Stiftung Lebanon office and Project 21, aiming to use the strengths of gaming to build a better reality through adventure, competition and community building. This game invites players to form an understanding of the society and community around them. It talks about leadership and most importantly, active citizenship.
Set a century ahead in a world grappling with climate change, tech troubles, and conflict, this game offers a safe space for players to explore solutions. As decision-makers in a fictional realm, they collaborate, compete, build, and learn from both victories and setbacks, all in pursuit of a brighter future. A future that includes gender equality, sustainable development, dignity, and social Justice.
The main mission of this game is to advance civic literacy and involve young people from the MENA region and other parts of the world in becoming informed, engaged, and responsible local and global citizens. 2121 isn't just an Android or iOS game; it's a learning environment. The educational content of 2121 has been meticulously crafted as an educational tool to empower civil society actors in their learning programs. Its comprehensive curriculum is tackling 90 topics, categorised into different strands: 1) dignity, equality, and sustainable development; 2) governance; and 3) active citizenship. Many of these topics are cross-cutting and they tackle basic rights providing a wellspring of inspiration and guidance for youth to actively contribute to the discovery of innovative solutions to contemporary challenges.
Each global challenge and topic is introduced through a captivating narrative. These stories are then complemented by rich texts with factual information, practical advice, and insightful analysis. This ensures players aren't simply playing, but they are actively learning and developing critical thinking skills as well as strategy planning. Forget boring lectures and classes, this is a game-changer for becoming an educated and empowered citizen!
Young people around the world are leading the movement for change. Through this game you can learn to be part of it. Are you ready to join the effort of shaping a tomorrow worth living ? 2121 needs you and Earth's fate hangs in the balance.
2121 is designed as a knowledge tool to empower CSOs and institutions in the MENA region and around the world in their efforts to promote civic literacy. 2121 is not another strategy game, it actually challenges players to navigate decision-making processes crucial for shaping the future world. The game is fun and engaging but most importantly, it is educational.
Unlike other games, it makes players question their values and ambitions, with decisions that go beyond the virtual, shaping their real-life perspectives. By playing users can level up their social skills and learn to fight for what's right. This game isn't just about action and adventure; it's a virtual classroom where active citizenship, diversity, and sustainability take centre stage.
As a potent tool for engaging and educating youth, 2121 serves as a cornerstone in training programs for regional and international organisations. Tailored lessons and manuals can be designed to facilitate seamless integration of the game into educational initiatives, further solidifying its role as a catalyst for fostering active citizenship and shaping the leaders of tomorrow.
This game is set in the future 100 years from now when planet Earth has been devastated by climate change, unethical technological advances, conflict, and real-world issues.
Back in the 21st century there was a global effort to find solutions that would not harm future generations. These solutions were developed in "sustainability hubs," but they were not integrated into a unified plan and members instead focused on their own little patches. Plus, they couldn't even agree on what the future should look like.
That's where "One world, one future for all" came in. It was like a big connected world in which great leaders tried to talk things out and find common ground. Apparently, the most important topic was climate change! Some folks wanted to reduce what caused it, but others thought it was a lost cause that no one should fight for! Well, the wrong crowd ended up winning, so, here we are, with this reminder of a past attempt at global unity… Which makes you wonder, could we do it better this time?
2121 provides an engaging and safe environment to explore solutions for current global challenges through 3 main camps; Kwan, Xon, and Tiwa. You are put in the shoes of decision makers and are challenged to shape the future of the world by collaborating and competing, building and disrupting, failing and trying again.
Occupying the northern part of Sarana, Camp Kwan is inhabited by two races: humans who have survived world disasters, and humanimals who have fled their original camp of Tiwa. Embracing environmentalism as a way of life, Kwanians champion the interconnectedness of nature and the different races. They embody tolerance, diversity and a passionate individualism that celebrates the richness of each being. Their ambitious goal is to revive the planet's green nature, biodiversity, and mild climate.
Located in the middle of the Western continent of Okoda, Xon is inhabited by smart robots. Disciplined, efficient and very productive, the robot community is on the cutting edge of technological development, which is their strongest advantage against the other camps. Striving for total world domination and completely ignoring the concerns and needs of humans and humanimals, the robots in Xon are also looking to the stars. Their long-term goal is advanced space exploration and control.
Spread over the semi-deserted area in Southern Sarana, Camp Tiwa is home to the humanimals - genetically engineered super-creatures that combine the best of humans and animals. The humanimals in Tiwa believe they are the rightful species to inhabit and dominate the world owing to their combined origins as well as their superior ability to adapt to the Earth’s new climate conditions. They see robots as the biggest threat and the humanimals who have joined Camp Kwan as traitors.
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